Projects

art

  • Walrus2
    interactive installation
    November 2012
  • Nedine
    Postcard design
    September 2012
  • HOMO
    audiovisual performance
    November 2012
  • Prince of San Francisco
    city intervention
    august 2012
  • NET
    audiovisual performance
    November 2011
  • SON
    Interactive installation
    November 2011
  • Celebra
    A massive interactive installation comprising 200 lit balloons.
    November 2011
  • Video for Patio
    A short video for the Architecture School
    June 2011
  • Puzzling
    interactive installation
    2009
  • HIERBA
    interactive installation
    2010 - ongoing
  • SINO
    art installation
    2002
  • Bombardero
    video for Solar
    2005
  • Chicas Japonesas
    VJing for Chicas Japonesas
    2008 - ongoing
  • Mapping FING
    video mapping performance
    November, 2010
  • Nibia
    an interactive installation
    September 2010
  • Critical Point
    a visual, audio-reactive piece
    July 2009
  • Ribbons
    a live cinema visual instrument
    2009
  • Live Cinema for La Saga
    a visual performance
    2009
  • YARMI
    an augmented reality musical instrument
    2009 and ongoing

not art

archive

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Celebra is an interactive installation comprising a network of two-hundred, one-square-meter led-lit balloons. The installation interacts both with the local audience –sensing their movements and sounds– and with remote public, through a web site that streams a video with sound of the installation in real-time, and allows its users to interact with the piece. Celebra can also play music (usually our music, specifically composed for it), and visually reacts to it.

As participants approach the piece, the balloons react to the music it plays, to the movements of the participants, and to the sound they produce. The color of each balloon can be controlled individually, so the whole network of balloons may act as a deconstructed screen, or a balloon or group of balloons can react to some specific participants.

The baloons are lit using RGB LEDs, and the network is wired. We develoepd a client-server architecture where one master server controls the balloons and blends the stimuli of a host of clients (both remote and local) that send commands to the installation.

It was programmed using openframeworks and processing, custom electronics, and octobars.

By bondi:

  • Tomás Laurenzo (idea + art direction + coding)
  • Christian Clark (production + direction + coding)
  • Fabrizio Devoto (architect + chef)
  • Pablo Gindel (electronics guru + overall inspiration)

Celebra from krahd on Vimeo.