Projects

art

  • Walrus2
    interactive installation
    November 2012
  • Nedine
    Postcard design
    September 2012
  • HOMO
    audiovisual performance
    November 2012
  • Prince of San Francisco
    city intervention
    august 2012
  • NET
    audiovisual performance
    November 2011
  • SON
    Interactive installation
    November 2011
  • Celebra
    A massive interactive installation comprising 200 lit balloons.
    November 2011
  • Video for Patio
    A short video for the Architecture School
    June 2011
  • Puzzling
    interactive installation
    2009
  • HIERBA
    interactive installation
    2010 - ongoing
  • SINO
    art installation
    2002
  • Bombardero
    video for Solar
    2005
  • Chicas Japonesas
    VJing for Chicas Japonesas
    2008 - ongoing
  • Mapping FING
    video mapping performance
    November, 2010
  • Nibia
    an interactive installation
    September 2010
  • Critical Point
    a visual, audio-reactive piece
    July 2009
  • Ribbons
    a live cinema visual instrument
    2009
  • Live Cinema for La Saga
    a visual performance
    2009
  • YARMI
    an augmented reality musical instrument
    2009 and ongoing

not art

archive

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Ribbons: a live cinema visual instrument.

Ribbons is a relatively small real-time visual instrument created for maximizing the expressiveness of the performer within its aesthetic paradigm. Its design questions the basic assumption of a flat rectangle traditional as projection space by presenting a virtual three-dimensional space where the footage (or live video) can be projected and deconstructed, adding a new dimension of expressiveness orthogonal to traditional narrative.

I worked with the following design axes: playability vs. autonomy, expressiveness vs. narrative, and originality, and applied some of the basic techniques of Human-Computer Interaction and digital lutherie.

I have used the instrument in several performances, being the last at Panoramica, in Buenos Aires, with music composed by Gabriel Córdova, under my direction.

Different versions of the software were used in different performances, examples being: Museos en la Noche with art collective MUX, or a performance for the Uruguayan Cluster of Design at the Planetario Municipal.

For more information about the instrument, there is a paper that I published in ISEA 2009 – Singapore, that you can read here.

I also gave a talk in DorkBot.mvd where I did a really little performance, that Brian Mackern uploaded to YouTube:




Finally, here are some pictures (you can return to the post using your browser’s back button):