Writing

Publications

51 records migrated from the current publication list. Bibliographic verification remains ongoing.

2026

  1. From Prompt to State: Verifiable Grounding and Operative Replay for LLM-Mediated ControlTomas LaurenzoIEEE URUCON 2026Conference paper
  2. Provenance Granularity and Executable Constraints in a Fragment-Based Computational MemorialTomas LaurenzoIEEE URUCON 2026Conference paper
  3. Temperamento: Canonical Text-Score Translation and Transposition Invariance in an Executable MusicXML NotationTomas Laurenzo and Valeria RochaIEEE URUCON 2026Conference paper

2025

  1. Demokritos: Interactive, Community-Centred, Self-Improving Shader Generation using Large Language ModelsFerrando, Santiago, Christian Clark and Tomas LaurenzoTo appear in Proceedings of the 25th International Symposium on Electronic Arts, ISEA 2025, May 2025, Seoul, South Korea.Conference paper

2024

  1. Big Questions and Small Minds: Conversational Interfaces, Evolution, and LanguageLaurenzo, TomasProceedings of the Fifteenth International Conference on The Image. Interamerican Open University, Buenos Aires, Argentina, 2024.Conference paper
  2. Capturing Collective Memories of the Disappeared with Artificial IntelligenceLaurenzo, TomasAdvances in Artificial Intelligence – IBERAMIA 2024, Correia, L, Rosá, A. Garijo, F. (ed.) Book chapter, Lecture Notes in Computer Science (LNCS, volume 15277), ISBN 978-3-031-80365-9Book chapter
  3. Exploring Biopolitics Through Design Fiction,Laurenzo, TomasProceedings of the Uruguayan Symposium on Computer Science, 2024. Nesmachnow, S. and Moreno-Bernal, P (ed.) UDELAR. FI INCO. CES. ISSN: 3046-4277, Book Chapter in Lecture Notes in Artificial Intelligence, LNCS/LNAI.Book chapter
  4. Technical Report: ball–net interaction on a soccer goalBove, Italo, and Tomas LaurenzoPhysics Institute, UDELAR, February 2024, Montevideo, Uruguay (currently under NDA).Technical report

2021

  1. Tomas Laurenzo: Pushing Back on ColonizationLaurenzo, Tomas, Bruce D. Campbell, and Francesca SamselIEEE Computer Graphics and Applications 41.4, August 2021, 118-124.Journal article

2020

  1. Exploring AI Ethics Through Intelligent Everyday ObjectsLaurenzo, Tomas, and Katia VegaProceedings of the 26th International Symposium on Electronic Arts, ISEA 2020, 2020, Montreal, Canada.Conference paper

2019

  1. Art as a Form of ResistanceLaurenzo, TomasChapter in ArtFutura Latinoamérica: Nuevas Configuraciones de una Tecnología Humanizada, Tiscornia, Pablo (ed.) ArtFutura, Barcelona Spain (2019).Book chapter
  2. DOOR: Ethnicity in Artificial IntelligenceLaurenzo, Tomas, and Katia VegaProceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interactions, TEI 2019, March 2019, p.p. 535-540.Conference paper
  3. EkphrasisLaurenzo, TomasProceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interactions, TEI 2019, March 2019, pp. 513-517.Conference paper
  4. Extraordinary Accident: An Immersive Metaphor of Hong KongLaurenzo, Tomas, Alejandro Rodríguez, and Tatjana KudinovaProceedings of the 12th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia-Pacific, November 2019, Brisbane, Australia, pp. 1-7.Conference paper
  5. Memoirs of the Blind: Surveillance, Speed, and InteractionLaurenzo, TomasProceedings of the 20th International Symposium on Electronic Arts, ISEA 2019, June 2019, GwangJu, South Korea, pp. 607-610.Conference paper
  6. Privacy in the Age of Mobile XRRodríguez, Alejandro, and Tomas LaurenzoProceedings of the 20th International Symposium on Electronic Arts, ISEA 2019, June 2019, GwangJu, South Korea, pp. 408-412.Conference paper

2018

  1. Awkward ConsequenceLaurenzo, Tomas, Tobias Klein, and Christian ClarkProceedings of the 19th International Symposium on Electronic Arts, ISEA 2018, June 2018, Durban, South Africa, pp 43-48.Conference paper
  2. Political New Media ArtworksLaurenzo, TomasProceedings of the 19th International Symposium on Electronic Arts, ISEA 2018, June 2018, Durban, South Africa, pp. 118-122.Conference paper

2017

  1. EkphrasisLaurenzo, TomasProceedings of the 8th International Conference on Digital Arts, ARTECH 2017, Association for Computing Machinery, New York, NY, pp. 179-181.Conference paper
  2. Ekphrasis (extended)Laurenzo, TomasTechnoetic Arts: Journal of Speculative Research, Publisher Intellect LTD, Jun 2017, Vol. 15, No. 2, pp. 215-219.Journal article
  3. Panel on Sonology: sonifying the conflictJaramillo Arango, Julian, Jorge Bejarano Barco, Tomas Laurenzo, Joaquín Llorca, Eneida Luz-Ramírez, and Ana María RomanoProceedings of the 18th International Symposium on Electronic Arts, ISEA 2017, Manizales, Colombia, pp. 662-672.Conference paper
  4. Politics of HCI and the User-Programmer ContinuumLaurenzo, TomasProceedings of the 16th International Symposium on Electronic Arts, ISEA 2017, Manizales, Colombia, pp. 507-510.Conference paper

2016

  1. 5500: Performance, Control, and PoliticsLaurenzo, TomasProceedings of the International Conference on New Interfaces for Musical Expression, Queensland Conservatorium Griffith University, 2016, Brisbane, Australia, pp. 36-40.Conference paper
  2. Augmented Dèrive and City VisualisationLaurenzo, Tomas, and Javier BaliosianAusArt: Journal for Research in Art, University of the Basque Country, 2016, Bilbao, Spain, Art. 4, pp. 217-226.Journal article
  3. Media Appropriation and ExplicitationLaurenzo, TomasJournal of Science and Technology of the Arts, vol. 8, no. 2, pp. 27–36. DOI: 10.7559/citarj.v8i2.181.Journal article

2015

  1. BarcelonaLaurenzo, Tomas, and Christian ClarkArtist talk at the 21st International Symposium on Electronic Arts, ISEA 2015, 2015, Vancouver, Canada.Artist talk
  2. Geopolitical SubjectivityLaurenzo, TomasProceedings of the 21st International Symposium on Electronic Arts, ISEA 2015, Vancouver, Canada, pp. 254–260.Conference paper
  3. Wind: Mediated Reality VisualizationLaurenzo, Tomas, and Javier BaliosianProceedings of the 2nd Art, Science City International Conference, ASC 2015, 23 October 2015, Valencia, Spain, pp. 81-85.Conference paper

2014

  1. Facing InteractionLaurenzo, TomasProceedings of the 20th International Symposium on Electronic Arts, ISEA 2014, Dubai, UAE, pp. 300-302.Conference paper
  2. Human-Computer IdeologyLaurenzo, TomasProceedings of the 20th International Symposium on Electronic Arts, ISEA 2014, Dubai, UAE, pp. 150-153.Conference paper

2013

  1. CelebraLaurenzo, Tomas, and Christian ClarkProceedings of 14th International Symposium on Electronic Art, ISEA 2013, Sydney, Australia, pp. 2016-220.Conference paper
  2. Celebra: The art we make and what we do with itLaurenzo, Tomas, and Christian ClarkEdited by Ministry of Education and Culture of Uruguay, 2013, pp. 121-123.Conference paper
  3. The Perceptual CloudLaurenzo, TomasProceedings of Experiencing Interactivity in Public Spaces, EIPS, CHI 2013, Paris, France.Conference paper

2012

  1. An interdisciplinary education space for tackling accessibility problems of the One Laptop Per Child programMartín, Ana, Gustavo Armagno and Tomas LaurenzoJournal Unam.MX. Mexico City, Mexico. 2012.Journal article

2011

  1. A new iteration of YARMIAzzinnari, Bruno, Gastón Caldeiro, Pablo Bounous, and Tomas LaurenzoProceedings of 2011 Latin American Conference of Audio Engineering, AES LAC 2011, Montevideo, Uruguay, pp. 67-70.Conference paper
  2. Building Accessibility Stories: Enabling Multi-Sensory Experiences within the OLPC program in UruguayLaurenzo, Tomas, and Gustavo ArmagnoProceedings of the 10th International Symposium on Electronic Art, ISEA 2011, Istanbul, Turkey, pp. 1467-1472.Conference paper
  3. Nibia and the ludic componentLaurenzo, TomasProceedings of the 10th International Symposium on Electronic Art, ISEA 2011, Istanbul, Turkey.Conference paper

2010

  1. Critical point, a composition for cello and computerRoger Dannenberg and Tomas LaurenzoExtended abstracts on Human Factors in Computing Systems, CHI EA 2010, April 2010, pp. 2985-2988.Conference paper
  2. Designing interfaces for children with motor impairments: An ethnographic approachArmagno, Gustavo, Marcela Bonilla, Sebastián Marichal, and Tomas LaurenzoProceedings of the 29th International Conference of the Chilean Computer Society, SCCC 2010, November 2010, pp. 246-251.Conference paper
  3. The Calera Project, a case study of an integral use of Augmented Reality in an archaeological sitePayssé, Marcelo, Pedro Latorre, Francisco Serón, Tomas Laurenzo, Álvaro Bonfiglio, Juan Portillo, and Fernando GarcíaJournal of Cultural Heritage, London, United Kingdom, 2010.Journal article
  4. Virtual reconstruction of the Estancia Jesuítica de Belén (Calera de Huérfanas), 2nd phasePayssé, Marcelo, Alvaro Bonfiglio, Francisco Serón, Pedro Latorre, and Tomas Laurenzo14th Conference of the Ibero-American Digital Graphics Society (SIGRADI), Universidad de los Andes, 2010, Bogotá, Colombia. pp. 366-369Conference paper

2009

  1. FingER: Strategies on the design of a 3D real time engineFilippini, Aldo, Gabriel Acosta, Javier Filippini, Eduardo Fernández, and Tomas LaurenzoProceedings of the 4th Ibero-American Symposium on Computer Graphics, SIACG 2009, 2009, Isla Margarita, Venezuela.Conference paper
  2. PuzzlingLaurenzo, Tomas, and Ernesto RodríguezProceedings of the 4th Ibero-American Symposium on Computer Graphics, SIACG 2009, 2009, Isla Margarita, Venezuela.Conference paper
  3. Ribbons: A live cinema instrumentLaurenzo, TomasProceedings of the 15th International Symposium on Electronic Art, ISEA 2009, Belfast, Northern Ireland. pp 1244-1250Conference paper
  4. YARMI: an augmented reality musical instrumentLaurenzo, Tomas, Ernesto Rodríguez, and Juan Fabrizio CastroProceedings of International conference on the New Interfaces for Musical Expression, NIME 2009, Pittsburgh, PA, 2009, pp. 268-269.Conference paper

2008

  1. A methodology for videogame developmentAcerenza, Nicolás, Ariel Coppes, Gustavo Mesa, Alejandro Viera, Eduardo Fernández, Tomas Laurenzo, and Diego VallespirProceedings of the 12th Brazilian Symposium on Programming Languages, SBLP 2008, Fortaleza, Brazil.Conference paper
  2. HCI in New Media Art PracticesLaurenzo, TomasProceedings of the 9th International Conference on Human Computer Interaction, Interacción 2008, 2008, Albacete, Spain.Conference paper
  3. Low cost digital lutherieLaurenzo, TomasProceedings of the 14th International Symposium on Electronic Art, ISEA 2008, 2008, Singapore, pp. 295-296.Conference paper

2007

  1. New Media Art and Digital Inclusion in UruguayLaurenzo, TomasProceedings of the International Congress on Art and New Technologies CIANTEC 2007, Museum of Contemporary Art of Sao Paulo and the Sao Paulo University, 2007, Sao Paulo, Brazil, pp. 202-205.Conference paper

2004

  1. VIEG: a graph-based tool for visualization of structured informationFernández, Eduardo, Marcelo Giorgi, and Tomas LaurenzoProceedings of the 5th International Conference on Human Computer Interaction. Interacción 2004, 2004, Lleida, Spain, pp. 273-276.Conference paper

2002

  1. Incorporation of new interactive methodologies in the education of the Physics for EngineeringAbal, Gonzalo, Sandra Kahan, Tomas Laurenzo, and Rafaela FiorelliProceedings of the 30th Brazilian Conference of Education in Engineering, COBENGE 2002, 2002, Piracicaba, Brazil.Conference paper